Ideas and suggestions for Captain of Industry from the community
Welcome to the official suggestions board for Captain of industry. Vote on your favorite suggestions below, or add new ones! Discuss them on our Discord server.
Construction Part Upgrade Ratio Setting
A setting that can adjust the 2:1 ratio for construction part upgrading. Maybe a setting for 1.5:1 and 1:1. It would just be something that speeds up the game for ...
Custom/partial settings copy (eyedropper tool)
Problem scenario: you're planning out a big new build. You lay it all out, assign each storage the proper item to store. Oops, you forgot to set the import/export ...
Vehicle Management panel should could show vehicle downtime (excavator refueling, waiting)
It would be very useful to see in the vehicle management panel how often and for how long the excavators are not "digging", instead they are waiting for a truck, or ...
Max Power Use display
Add a simple display on how much power would be needed if everything were running at once (same as currently done for maintenance when you click a maintenance depot. ...
Allow belts and pipes to be grouped as one contiguous unit
Currently, when a length of transport is created, and another segment is connected to it, the game considers it separate entities. This causes issues as you have to ...
Flare timer
When a flare is attached to a tank containing a flammable gas, it burns until the tank is empty, regardless of how full or empty you want it to be. Please add flare ...
Pause Mine Control Tower pauses Dumping
Please make it so that pausing the Mine Control Tower pauses all activities related to the Mine Control Area, including mining and dumping
Food Market
Allow more than 2 items per market at a time
LABELS/COLORS IN BLUEPRINTS
I WANT TO MANUALLY SET A LABEL (preferably also with coloring of pipe and BELT path) TO SHOW IT ACROSS PIPE/BELT to figure out what goes where in blueprint in seconds ...
Once hauling order
When facing extremely busy vehicles management in context of a resource crisis, I sometime need to have just a few units of some resource produced to unstuck the ...
MOVE BUILDING BY UNITY (WITH CONFIGURATION INTACT)
PLEASE. I am sick of reconstructing same buildings and RECONFIGURING buildings after fast unity deconstruction/construction. I am OK with paying triple price of unity ...
Salt Reconstitution
Allow the sea water evaporators to work in the opposite direction. This would aid in reducing excess salt stores. Alternatively, allow salt to be dumped back into the ...
Lightning Flash Flash
I know there is already an option to disable flashes entirely, but I don't see why the lightning flash needs to be so aggressive in the first place. I don't know if ...
Option to Customize the HUD
I would love to see added the Option to completly customize the HUD. This option is particularly important for players who have a lower resolution (liek me). As more ...
Give burner and flares an exhaust port.
It's annoying when cleaning the air to come across burners and flares which can't be cleaned because they only have their built in exhaust.
Make it so you can dig and dump sub tiles as well as full size ones.
That way you can dig out and replace small amounts of ground and do much more precise landscaping. Sub tiles being my name the little ones.
Automatic exploration and delivery
Add an auto-explore option for your ship. Maybe a button on the ship interface which tells it to go explore nodes for as long as it has the fuel/hitpoints to ...
A few suggestions about gameplayI hope it can be achieved
1. I hope to add fast transportation vehicles such as trains and cable cars, which can reduce the use of conveyor belts and reduce lag, as well as increase the fun of ...
Show input/output icons of storages when planning routes
Currently If you plan routes you can't properly see what is exporting or importing what.
It would be good to see all storage connector types as in building mode. ...
Large Crusher should have advanded operation conditions
It would be nice if we could give some buildings like the large crusher operation conditions like "only operate when at least filled to 50%" or something like that. ...
Add game option to allow blueprints to always be available
Add a game option (difficulty setting) that allows you to utilize blueprints at the start of the game and without the captains office to allow for more casual play
Alerts for Flare Stacks and Burners
Ideally I'd never like to waste product, but likewise I'll want to make sure to prioritize another product even if doing so will cause waste of the secondary product. ...
excavator refill while idle
Excavators should be able to reload the half-full bucket while waiting for trucks
All Starting Structures Previewed in Editor
Please add an overlay for all of the starting things - Settlement, radio tower, workers and dock, into the editor. At the moment, there is only the dock, and its ...
Pause tool should show total cost like copy tool
When using pause tool on plans, there should be total cost shown, just like with copy tool. I often find myself selecting copy tool just to check out total cost of ...
barriers and surfaces
so i figured out how to build roads in the game you just have to utilize barriers (they should unlock very early after concrete production) i would like to see the ...
Replacing surfaces with others should keep the markings
Well i had the idea to replace my conrete roads partially with steel but during the replacement all the markings dissappear. Maybe it is possibe to "readd" the old ...
Buried pipes should not be able to be deconstructed
In Update 2 underground pipes can't be constructed. Underground pipes should also not be able to be deconstructed. Somewhat irritating to selecting an area to ...
Option to Convert Main Ship to Hydrogen
We can already convert our vehicle fleet and cargo ships to hydrogen. For the price of some added electronics, we should be able to convert our main ship to hydrogen ...
Add toggle for copying surface paint
Most of the time I do not want to copy the surface paint when I am copy-pasting buildings. It's annoying that the paint is always copied with it. Sometimes you do ...
able to dump mixed cargo if dumping area accepts all onboard mixed cargo
Let trucks bypass sorting if a area accepts all mixed cargo onboard
EG truck has rock and dirt mixed cargo and i have a dump area that accepts dirt slag and rock it ...
vehicles favour jobs close to manual orderd spot
if you order a vehicle to a specific place (with the inbuilt Manual order to spot) and has available jobs then it accepts the closest instance first (obviously ...
Road Surface Pathfinding Enhancement
A lot of players are using the new surfaces to make roads for trucks, which currently trucks pretty much completely ignore in favour of faster more curvy routes, If ...
Normalize "U-Shaped/Loose" Naming
The new Lifts are called "Loose" instead of "U-Shaped" as the previous belts were called. This is confusing even after a while as I keep forgetting and finding myself ...
Car parks
The idea is that you'd have waypoints or actual parking spots for vehicles which aren't doing anything. I find that when you have more vehicles than you are using, ...
mini balancers
They would be the same as the current ones but only be 1 tile rather then a 2 by 2
BRIDGES AND LAKES
some bridges to move over rivers would be cool along with the ability to create artificial lakes and rivers
Mark 4 and 5 belts and pipes
For a mark four pipe and belt, you take the equivalent Abby mark three dealt or pipe amount, and you put them in a two by 2 ^2 grid for the design size and output ...
Allow dump for truck with mixed resources to silo
It's quite obvious - truck can have mixed materials, belts can transport mixed materials, so let's allow to dump mixed materials to silo and allow to connect silo to ...
Thermal Storage being able to output a different Steam power
a few more connections and making it so that it can take in and out more than one kind of power
加速mod(doubleqol)报错的问题
System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not resolve type with token ...
Under consideration
Game machanic
Map editor
Modding API
New machines
Production recipes
Quality of life
UI
Shift click to add products without the "Select a product" popup to close
Have the ability to continue selecting products without "Select a product" popup to close, by holding shift.
Very minor: Make empty-looking corner tile of Ore Sorter buildable.
If I could build a pipe on this empty-looking tile, I could build a directly-attached Brickworks receiving coal and dirt from ports C and D, and there would still be ...
Surface Paints - Alphabet
The paint markings we can use are helpful for decoration, it'd be nice to see letters included aswell, we can use numbers currently but even just the basic 26 letters ...
A link to the blueprint site needs to be in the blueprint menu
It should be somewhere here.
Add an option to restore the classic assembly machine model
The new models have far more polygons and moving parts so for people with really weak computers the old models will be better for performance.
Allow custom FPS limits
This game plays terribly with GSync. You don't want to run VSync in games when using GSync, It creates flickering, but the maximum FPS limit I can set is 100, which ...
Make shrubbery placeable
Update 2 introduced new shrubbery such as small bushes and flowers. These would be great for settlement beautification if they could be manually placed just like trees
Add back conveyor im puts back to the vehicles deport
because blueprints with the vehicles deport are broken
More useful product graphs (‘best fit’ lines, averages)
Add/toggle ‘line of best fit’ or 3month average or something that makes graphs more useful, its very hard to get much useful info from highly fluctuating graphs as in ...